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Author Archives: dave
Once again I have failed to update my blog routinely: I’ve started working for Unity! And it is simply… awesome. I actually started in January 2014 but it’s taken me until now to update my blog: everything has been absolutely … Continue reading
For the last two days I’ve been absolutely loving a new game which was released, “Ripple Dot Zero”, a 16-bit styled game which is very like some console and computer games of the early 1990s. The game was created by … Continue reading
Recently I watched the Assassins Creed 4 trailer, which was stunning, although clearly not in-game, but one day the technology will be there to render this in real time. But what I realise, more than ever, is that we need … Continue reading